Christ The King

Design Technology Curriculum - The Big Picture

Year 1

Autumn 1

Structures
Freestanding structures

Autumn 2

n/a

Spring 1

Food
Exploring, tasting and describing fruit

Spring 2

n/a

Summer 1

Mechanisms
Sliders and levers

Summer 2

n/a

Year 2

Autumn 1

Mechanisms
Wheels and axles

Autumn 2

n/a

Spring 1

Textiles
Templates and joining techniques

Spring 2

n/a

Summer 1

Food
Fruit salads and smoothies

Summer 2

n/a

Year 3

Autumn 1

Food
Sandwich snacks

Autumn 2

n/a

Spring 1

Mechanical systems
Pneumatics

Spring 2

n/a

Summer 1

Structures
Shell structures

Summer 2

n/a

Year 4

Autumn 1

Mechanical Systems
Levers and linkages

Autumn 2

n/a

Spring 1

Textiles
2D shapes to 3D product

Spring 2

n/a

Summer 1

Electrical Systems
Simple circuits and switches

Summer 2

n/a

Year 5

Autumn 1

Structures
Frame structures

Autumn 2

n/a

Spring 1

Food
Celebrating culture and seasonality

Spring 2

n/a

Summer 1

Mechanical systems
Pulleys and gears

Summer 2

n/a

Year 6

Autumn 1

Mechanical Systems
Cams

Autumn 2

n/a

Spring 1

Textiles
Combining different fabric shapes

Spring 2

n/a

Summer 1

Electrical Systems
More complex switches and circuits (including programming, monitoring and control)

Summer 2

n/a

Autumn: Digital Literacy & Online Safety. To be able to...

Key Stage One

Year 1
To design, make and evaluate a freestanding structure. 

Key Stage One

Year 2
To design, make and evaluate a moving vehicle with wheels and axles. 

Key Stage Two

Year 3
To design, make and evaluate a healthy sandwich for a packed lunch.

Year 4
To design, make and evaluate a moving book with levers and linkages.

 Year 5
To design, make and evaluate a frame structure.

Year 6
To design, make and evaluate a moving toy with cams.

Spring: Information Technology (Computational Thinking). To be able to...

Key Stage One

Year 1
To explore, taste and describe different fruit and vegetables.

Key Stage One

Year 2
To design, make and evaluate a 2D textile product.

Key Stage Two

Year 3
To design, make and evaluate a pneumatically-powered moving toy.

Year 4
To design, make and evaluate a 3D textile container.

Year 5
To design, make and evaluate a meal celebrating a different culture or cuisine.

Year 6
To design, make and evaluate a 2D or 3D gift product with different textile shapes and fabrics.

Summer: Computer Science ( Computers & Hardware). To be able to...

Key Stage One

Year 1
To design, make and evaluate a moving book with sliders and levers.

Key Stage One

Year 2
To design, make and evaluate a fruit salad or fruit smoothie.

Key Stage Two

Year 3
To design, make and evaluate packaging for a product.

Year 4
To design, make and evaluate a product with an electrical circuit and a switch.

Year 5
To design, make and evaluate a moving toy with pulleys or gears.

Year 6
To design, make and evaluate a product with more complex switches and circuits (including programming, monitoring and control).